Although it has been a little over a year since the official release of Blizzard’s Heroes of the Storm, the game has not yet matured to a proper MOBA.
Heroes of the Storm sports a rather expansive roster of heroes with different abilities, skills and spells. Each hero has multitudes of skins as well, that can be purchased with real money or a lot of in game points. What is unique about Heroes of the Storm, and what sets it apart from the likes of Dota 2 and League of Legends, is the fact that the matchups do not utilize any form of items on heroes to boost their abilities. Heroes of the Storm is purely a hero ability game with nothing affecting those abilities except leveling up during the game.
While this aspect of Heroes of the Storm may be unique and interesting, the game has not been able to bring a decent ranking system into play. The current ranking system is a simple numerical one that boosts profile and hero ranks.
Blizzard recently announced that it will be introducing an entirely new ranking system that will sport five tiers that a player will have to go through. Bronze, silver, gold, platinum and diamond. This will lead the player to more challenging tiers like the Master tier and then the Grandmaster tier.
This system is based very much like what League of Legends supports. We have already seen that such a system allows for a decent amount of competitive play and more players wanting to climb up the ladder. It makes sense that Blizzard would want to utilize a similar system for their MOBA.
Once this update rolls out next month, we might see an increase in competitive play in Heroes of the Storm as players try to get to the top shelves.